182 lines
4.5 KiB
Plaintext
182 lines
4.5 KiB
Plaintext
scriptname SKI_WidgetManager extends SKI_QuestBase
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; CONSTANTS ---------------------------------------------------------------------------------------
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string property HUD_MENU = "HUD Menu" autoReadOnly
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; PRIVATE VARIABLES -------------------------------------------------------------------------------
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SKI_WidgetBase[] _widgets
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string[] _widgetSources
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int _curWidgetID = 0
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int _widgetCount = 0
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; INITIALIZATION ----------------------------------------------------------------------------------
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event OnInit()
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_widgets = new SKI_WidgetBase[128]
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_widgetSources = new string[128]
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; Wait until all widgets have registered their callbacks
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Utility.Wait(0.5)
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OnGameReload()
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endEvent
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event OnGameReload()
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RegisterForModEvent("SKIWF_widgetLoaded", "OnWidgetLoad")
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RegisterForModEvent("SKIWF_widgetError", "OnWidgetError")
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CleanUp()
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; Init now, or delay until hudmenu has been loaded
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if (UI.IsMenuOpen(HUD_MENU))
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InitWidgetLoader()
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else
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RegisterForMenu(HUD_MENU)
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endIf
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endEvent
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event OnMenuOpen(string a_menuName)
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if (a_menuName == HUD_MENU)
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UnregisterForMenu(HUD_MENU)
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InitWidgetLoader()
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endIf
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endEvent
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function CleanUp()
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_widgetCount = 0
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int i = 0
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while (i < _widgets.length)
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if (_widgets[i] == none || _widgets[i].GetFormID() == 0)
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; Widget no longer exists
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_widgets[i] = none
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_widgetSources[i] = ""
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else
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_widgetCount += 1
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endIf
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i += 1
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endWhile
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endFunction
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function InitWidgetLoader()
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Debug.Trace("InitWidgetLoader()")
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int releaseIdx = UI.GetInt(HUD_MENU, "_global.WidgetLoader.SKYUI_RELEASE_IDX")
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; Not injected yet
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if (releaseIdx == 0)
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; Interface/
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string rootPath = ""
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string[] args = new string[2]
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args[0] = "widgetLoaderContainer"
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args[1] = "-1000"
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; Create empty container clip
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UI.InvokeStringA(HUD_MENU, "_root.createEmptyMovieClip", args)
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; Try to load from Interface/exported/hudmenu.gfx
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UI.InvokeString(HUD_MENU, "_root.widgetLoaderContainer.loadMovie", "skyui/widgetloader.swf")
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Utility.Wait(0.5)
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releaseIdx = UI.GetInt(HUD_MENU, "_global.WidgetLoader.SKYUI_RELEASE_IDX")
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; If failed, try to load from Interface/hudmenu.swf
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if (releaseIdx == 0)
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; Interface/exported
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rootPath = "exported/"
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UI.InvokeString(HUD_MENU, "_root.widgetLoaderContainer.loadMovie", "exported/skyui/widgetloader.swf")
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Utility.Wait(0.5)
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releaseIdx = UI.GetInt(HUD_MENU, "_global.WidgetLoader.SKYUI_RELEASE_IDX")
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endIf
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; Injection failed
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if (releaseIdx == 0)
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Debug.Trace("InitWidgetLoader(): load failed")
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return
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endIf
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UI.InvokeString(HUD_MENU, "_root.widgetLoaderContainer.widgetLoader.setRootPath", rootPath)
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endIf
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; Load already registered widgets
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UI.InvokeStringA(HUD_MENU, "_root.widgetLoaderContainer.widgetLoader.loadWidgets", _widgetSources)
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SendModEvent("SKIWF_widgetManagerReady")
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endFunction
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; EVENTS ------------------------------------------------------------------------------------------
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event OnWidgetLoad(string a_eventName, string a_strArg, float a_numArg, form a_sender)
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int widgetID = a_strArg as int
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SKI_WidgetBase client = _widgets[widgetID]
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if (client != none)
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client.OnWidgetLoad()
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endIf
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endEvent
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event OnWidgetError(string a_eventName, string a_strArg, float a_numArg, form a_sender)
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int widgetID = a_numArg as int
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string errorType = a_strArg
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Debug.Trace("WidgetError: " + (_widgets[widgetID] as string) + ": " + errorType)
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endEvent
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; FUNCTIONS ---------------------------------------------------------------------------------------
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int function RequestWidgetID(SKI_WidgetBase a_client)
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if (_widgetCount >= 128)
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return -1
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endIf
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int widgetID = NextWidgetID()
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_widgets[widgetID] = a_client
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_widgetCount += 1
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return widgetID
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endFunction
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int function NextWidgetID()
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int startIdx = _curWidgetID
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while (_widgets[_curWidgetID] != none)
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_curWidgetID += 1
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if (_curWidgetID >= 128)
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_curWidgetID = 0
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endIf
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if (_curWidgetID == startIdx)
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return -1 ; Should never happen because we have widgetCount. Just to be sure.
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endIf
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endWhile
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return _curWidgetID
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endFunction
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function CreateWidget(int a_widgetID, string a_widgetSource)
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_widgetSources[a_widgetID] = a_widgetSource
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string[] args = new string[2]
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args[0] = a_widgetID as string
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args[1] = a_widgetSource
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UI.InvokeStringA(HUD_MENU, "_root.widgetLoaderContainer.widgetLoader.loadWidget", args);
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endFunction
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SKI_WidgetBase[] function GetWidgets()
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; Return a copy
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SKI_WidgetBase[] widgetsCopy = new SKI_WidgetBase[128]
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int i = 0
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while (i < _widgets.length)
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widgetsCopy[i] = _widgets[i]
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i += 1
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endWhile
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return widgetsCopy
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endFunction
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