enderalse/source/scripts/defaultbloodpoolscript.psc

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Scriptname defaultBloodPoolScript extends ObjectReference
import debug
import utility
bool property startFull = false auto conditional
{set to true to start filled}
string property fillAnim = "play" auto
{OnLoad calls this if the object starts in the open state}
EVENT OnLoad()
if (startFull)
playAnimation(fillAnim) ;activator starts filled
endif
endEVENT
auto STATE waiting ; waiting to be activated
EVENT onActivate (objectReference triggerRef)
; fill when activated
playAnimation(fillAnim)
endEVENT
endState