enderalse/source/scripts/defaultdisableotherobjectwhentaken.psc

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scriptName defaultDisableOtherObjectWhenTaken extends ObjectReference
{when this is aquired by the player, disable the objectReference set in the property
This is meant for use with cell reset enabling/disabling}
objectReference property refToDisable auto
auto state waiting
Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
if akNewContainer == (Game.GetForm(0x14) as Actor)
goToState("Done")
refToDisable.disable()
endif
endEvent
endState
state Done
endState