44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
Scriptname _00E_ModifyWeatherComplexSC extends ObjectReference
|
|
|
|
;=====================================================================================
|
|
; EVENTS
|
|
;=====================================================================================
|
|
|
|
Event OnTriggerEnter (ObjectReference akActionREF)
|
|
|
|
if akActionREF == PlayerREF
|
|
|
|
if (QuestToSet.GetStage() >= iMinStage) && (QuestToSet.GetStage() <= iMaxStage)
|
|
|
|
if bForceActive
|
|
WeatherToSet.ForceActive(True)
|
|
else
|
|
WeatherToSet.SetActive(True)
|
|
endif
|
|
|
|
EndIf
|
|
EndIf
|
|
|
|
EndEvent
|
|
|
|
Event OnTriggerLeave (ObjectReference akActionREF)
|
|
|
|
if akActionREF == PlayerREF
|
|
Weather.ReleaseOverride()
|
|
EndIf
|
|
|
|
EndEvent
|
|
|
|
;=====================================================================================
|
|
; PROPERTIES
|
|
;=====================================================================================
|
|
|
|
bool Property bForceActive = false Auto
|
|
|
|
int Property iMinStage Auto
|
|
int Property iMaxStage Auto
|
|
|
|
Actor Property PlayerREF Auto
|
|
|
|
Weather Property WeatherToSet Auto
|
|
Quest Property QuestToSet Auto |