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Scriptname _00E_PlaceableGrammophonPlay extends ObjectReference
Sound Property soundToPlay Auto
MusicType Property _00E_SilenceTransitionHighPriority Auto
GlobalVariable Property _00E_AchievementsEnabled Auto
Message Property _00E_PlayerhousingKoppophonVolume Auto
bool bDone
float Property soundLengthInSeconds Auto
int playbackId = -1
float volume = 0.5
bool bmuted = true
Event OnCellAttach()
playbackId = -1
bmuted = true
Endevent
Event OnLoad()
playbackId = -1
bmuted = true
Endevent
Event OnCellDetach()
_00E_SilenceTransitionHighPriority.Remove()
Sound.StopInstance(playbackId)
playbackId = -1
UnregisterForUpdate()
Endevent
Event OnActivate(ObjectReference triggerRef)
if playbackId == -1
playbackId = soundToPlay.Play(Self)
RegisterForSingleUpdate(soundLengthInSeconds)
If volume == 0
volume = 0.5
endif
Sound.setInstanceVolume(playbackId, volume)
_00E_SilenceTransitionHighPriority.Add()
If _00E_AchievementsEnabled.GetValueInt() == 1 && !bDone
bDone = true
Game.UnlockAchievement("END_KOPPOPHON_01")
EndIf
else
volume = volume + 0.25
if volume > 1
volume = 0
bmuted = false
_00E_SilenceTransitionHighPriority.Remove()
elseif bmuted == false
bmuted = true
_00E_SilenceTransitionHighPriority.Add()
Endif
Sound.SetInstanceVolume(playbackId, volume)
Endif
_00E_PlayerhousingKoppophonVolume.Show(volume*100)
Endevent
Event OnUpdate()
_00E_SilenceTransitionHighPriority.Remove()
Sound.StopInstance(playbackId)
playbackId = -1
Endevent