68 lines
1.9 KiB
Plaintext
68 lines
1.9 KiB
Plaintext
Scriptname _00E_FS_NQR01_Battle04_TransformSC extends Actor Conditional
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnUpdate()
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If Self.GetRace() == WerewolfRace || Self.GetRace() == WerewolfBeastRace
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Self.SetGhost(False)
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Else
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RegisterForSingleUpdate(2)
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EndIf
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EndEvent
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Event OnEnterBleedout()
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if !bTransformed
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bTransformed = True
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Utility.Wait(2)
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Self.SetGhost(True)
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Self.RestoreAV("Health", Self.GetBaseAV("Health"))
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Self.KnockAreaEffect(1, 1024)
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Self.PlaceAtMe(PowerRacialWoodElfCommandAnimalExplosion01)
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Self.StopCombat()
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Self.StopCombatAlarm()
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Self.EvaluatePackage()
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Self.PlayIdle(IdleDrinkPotion)
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Utility.Wait(5)
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Self.SetGhost(False)
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AbWerewolf.Cast(Self, Self)
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WerewolfChange.Cast(Self, Self)
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Self.SetActorValue("Health", Self.GetBaseAV("Health")*fHealthMultiplicator)
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Self.SetActorValue("UnarmedDamage", iUnarmedDamage)
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Self.SetActorValue("DamageResist", iDamageResist)
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Self.GetActorBase().SetEssential(False)
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RegisterForSingleUpdate(5)
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bTransformedFinished = True
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Self.SetAV("Aggression", 3)
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Self.StartCombat(Game.GetPlayer())
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EndIf
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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float fHealthMultiplicator = 2.0
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int iUnarmedDamage = 40
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int iDamageResist = 70
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bool Property bTransformed Auto Hidden Conditional
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bool Property bTransformedFinished Auto Hidden Conditional
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Explosion Property PowerRacialWoodElfCommandAnimalExplosion01 Auto
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Race Property WerewolfRace Auto
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Race Property WerewolfBeastRace Auto
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Spell Property AbWerewolf Auto
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Spell Property WerewolfChange Auto
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Idle Property IdleDrinkPotion Auto |