244 lines
5.8 KiB
Plaintext
244 lines
5.8 KiB
Plaintext
Scriptname _00E_NQ17Functions extends Quest
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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function SetUpHouse()
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NQ17Door.lock(0)
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NQ17Door.Activate(None)
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EndFunction
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function UnlockDoor()
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NQ17DoorInterior.lock(0)
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EndFunction
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Function UnlockDoorFailsave()
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; Failsave to ensure that Andrasta's ForceGreet in phase 2 of
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; scene NQ17_SC1 is not prevented by pathfinding failure.
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if AndrastaRef.GetDistance(NQ17_SC1_AndrastaAppearMarker) > 120
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AndrastaRef.MoveTo(NQ17_SC1_AndrastaAppearMarker)
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endif
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EndFunction
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function SetUpAndrastaScene()
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NQ17_RysRef.Enable()
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NQ17_RysRef.SetGhost(True)
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NQ17_RysRef.BlockActivation(True)
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AndrastaRef.EnableNoWait()
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NQ17_SC1.ForceStart()
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endfunction
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function GivePainting()
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MovableCont.RemoveAllItems(Game.GetPlayer(), 0, 1)
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PaintingRef.Disable()
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EndFunction
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Function StartSC1()
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NQ17_SC2.ForceStart()
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EndFunction
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Function StartSC2()
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EnablePainting()
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NQ17_SC2.ForceStart()
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EndFunction
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Function StartSC3()
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NQ17_SC3.ForceStart()
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EndFunction
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Function ForceCombat()
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NQ17_RysRef.Enable()
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NQ17_RysRef.SetGhost(1)
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Game.RequestAutoSave()
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_00E_AndrastaTapfenblutes.SetEssential(0)
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AndrastaRef.SetGhost(0)
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AndrastaRef.StartCombat(PlayerREF)
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AndrastaRef.SetActorValue("Aggression", 3)
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NQ17_DefiedAndrasta.SetValueInt(1)
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EndFunction
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Function GiveLetter()
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PlayerREF.AddItem(Game.GetFormFromFile(0x0101CAC3, "Enderal - Forgotten Stories.esm") as Potion, 1)
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PlayerREF.AddItem(JewelryNecklaceGoldDiamond, 1)
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PlayerREF.AddItem(_00E_NQ17_CoinBag)
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EndFunction
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Function RemoveLetter()
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PlayerREF.RemoveItem(_00E_NQ17_CoinBag)
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EndFunction
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Function StartSC04()
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AndrastaRef.PlaceAtMe(_00E_NPCOorbayaUnleashHeavenExplosion02)
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AndrastaRef.PlaceAtMe(_00E_NPCOorbayaTeleportExplosionRed)
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_00E_MQ16_EchoScreamsM.Play(PlayerREF)
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NQ17_SC04_SecretDoorREF.SetOpen(True)
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Game.ShakeCamera(afStrength = 0.3)
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Ryz.ForceRefTo(NQ17_RysRef)
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NQ17_SC4.ForceStart()
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EndFunction
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Function EnableRys()
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NQ17_RysRef.GetActorBase().SetEssential(1)
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IllusionDarkMassiveImod.Apply()
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NQ17_SC02_RysPainting.PlaceAtMe(_00E_NPCOorbayaTeleportExplosionRed)
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NQ17_MagicLightREF.Disable()
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MAGIllusionCharm.Play(NQ17_SC02_RysPainting)
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NQ17_SC04_AnomalyRys.EvaluatePackage()
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EndFunction
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Function ReviveRys()
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NQ17_RysRef.PlaceAtMe(_00E_NPCOorbayaTeleportExplosionRed)
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MAGIllusionCharm.Play(NQ17_RysRef)
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_00E_HighOnesMaterializeFXS.Play(NQ17_RysRef)
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NQ17_SC04_AnomalyRys.Disable()
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IllusionDarkMassiveImod.Apply()
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NQ17_RysRef.SetGhost(False)
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NQ17_RysRef.BlockActivation(False)
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NQ17_FreedRyz.SetValueInt(1)
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EndFunction
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Function EnableRyz()
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NQ17Ryz.EnableNoWait()
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EndFunction
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Function GiveRewardAndrastaDead()
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If NQ17_ToldTruthToErika.GetValueInt() == 0
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PlayerREF.AddItem(Gold001, 200)
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EndIf
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Levelsystem.GiveEP(2500)
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EndFunction
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Function EnablePainting()
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PlayerREF.RemoveItem(PaintingItem.GetReference(), 1)
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If PlayerREF.GetItemCount(_00E_NQ17Bildnis) >= 1
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PlayerREF.RemoveItem(_00E_NQ17Bildnis, 1)
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EndIf
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If NQ17_SC02_RysPainting == NONE
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NQ17_SC02_RysPainting = Game.GetForm(0x00036753) as ObjectReference
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EndIf
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If NQ17_MagicLightREF == NONE
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NQ17_MagicLightREF = Game.GetForm(0x000036754) as ObjectReference
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EndIf
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NQ17_SC02_RysPainting.Enable()
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NQ17_MagicLightREF.Enable()
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MAGConjureFire.Play(NQ17_SC02_RysPainting)
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EndFunction
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Function AndrastaMagicIdle()
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AndrastaRef.PlayIdle(IdleMagic_01)
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EndFunction
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Function DisableLight()
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NQ17_MagicLightREF.Disable()
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EndFunction
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Function DissolveRysPainting()
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_00E_MQ07b_DissolvePlatformFXS.Play(NQ17_SC02_RysPainting)
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OBJEyeofMagnusVanishM.Play(NQ17_SC02_RysPainting)
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EndFunction
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Function AndrastaStopIdle()
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Debug.SendAnimationEvent(AndrastaRef, "IdleForceDefaultState")
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EndFunction
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Function RysResetShader()
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_00E_HighOnesMaterializeFXS.Stop(NQ17_RysRef)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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_00E_QuestFunctions Property Levelsystem Auto
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MiscObject Property _00E_NQ17_CoinBag Auto
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MiscObject Property _00E_NQ17Bildnis Auto
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MiscObject Property Gold001 Auto
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Explosion Property _00E_NPCOorbayaTeleportExplosionRed Auto
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Explosion Property _00E_NPCOorbayaUnleashHeavenExplosion02 Auto
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EffectShader Property _00E_MQ07b_DissolvePlatformFXS Auto
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EffectShader Property _00E_HighOnesMaterializeFXS Auto
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ReferenceAlias Property Ryz Auto
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ReferenceAlias Property PaintingItem Auto
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ImageSpaceModifier Property IllusionDarkMassiveImod Auto
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GlobalVariable Property NQ17_DefiedAndrasta Auto
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GlobalVariable Property NQ17_FreedRyz Auto
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GlobalVariable Property NQ17_ToldTruthToErika Auto
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Actor Property PlayerREF Auto
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Actor Property NQ17Ryz Auto
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Actor Property NQ17_SC04_AnomalyRys Auto
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Actor Property AndrastaRef Auto
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Actor Property NQ17_RysRef Auto
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Armor Property JewelryNecklaceGoldDiamond Auto
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Scene Property NQ17_SC1 Auto
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Scene Property NQ17_SC2 Auto
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Scene Property NQ17_SC3 Auto
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Scene Property NQ17_SC4 Auto
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Sound Property MAGConjureFire Auto
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Sound Property OBJEyeofMagnusVanishM Auto
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Sound Property _00E_MQ16_EchoScreamsM Auto
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Sound Property MAGIllusionCharm Auto
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Idle Property IdleMagic_01 auto
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ObjectReference Property NQ17Door Auto
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ObjectReference Property MovableCont Auto
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ObjectReference Property PaintingRef Auto
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ObjectReference Property NQ17DoorInterior Auto
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ObjectReference Property NQ17_SC02_RysPainting Auto
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ObjectReference Property NQ17_MagicLightREF Auto
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ObjectReference Property NQ17_SC04_SecretDoorREF Auto
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ObjectReference Property NQ17_SC1_AndrastaAppearMarker Auto
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ActorBase Property _00E_AndrastaTapfenblutes Auto |