17 lines
471 B
Plaintext
17 lines
471 B
Plaintext
Scriptname _00E_NQG05_TrapdoorFailsaveSC extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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if NQ_G_05.GetStage() >= 15 && (_00E_NQ_G_05_CellarDoorREF.IsLocked() || _00E_NQ_G_05_CellarDoorREF.IsActivationBlocked())
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_00E_NQ_G_05_CellarDoorREF.BlockActivation(False)
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_00E_NQ_G_05_CellarDoorREF.Lock(False)
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EndIf
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EndEvent
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Actor Property PlayerREF Auto
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Quest Property NQ_G_05 Auto
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ObjectReference Property _00E_NQ_G_05_CellarDoorREF Auto
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