174 lines
5.4 KiB
Plaintext
174 lines
5.4 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 2
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Scriptname QF_Abilities_000EEE9B Extends Quest Hidden
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;BEGIN ALIAS PROPERTY A2_Ghostwalk_MarkingRune
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Ghostwalk_MarkingRune Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim05
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim05 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim08
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim08 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim06
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim06 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_EldritchBlood_Victim
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_EldritchBlood_Victim Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_EldritchBlood_VictimTarget
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_EldritchBlood_VictimTarget Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_SpiderAlias
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_SpiderAlias Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim09
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim09 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Ghostwalk_Victim
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Ghostwalk_Victim Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim07
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim07 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim07
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim07 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim05
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim05 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim04
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim04 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim06
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim06 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_EldritchBlood_Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_EldritchBlood_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Ghostwalk_WallCheckActor
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Ghostwalk_WallCheckActor Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim04
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim04 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_EldritchBlood_VictimRune
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_EldritchBlood_VictimRune Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Ghostwalk_Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Ghostwalk_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim08
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim08 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim09
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim09 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_EldritchBlood_Rune
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_EldritchBlood_Rune Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A2_Starlingdummy_Victim10
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A2_Starlingdummy_Victim10 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim02
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim02 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim03
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim03 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_Flashpowder_Victim10
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_Flashpowder_Victim10 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY A1_OnslaughtPlayer
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_A1_OnslaughtPlayer Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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;Debug.Messagebox("Is quest running.")
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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