360 lines
8.5 KiB
Plaintext
360 lines
8.5 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 29
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Scriptname QF_MQ13c_001380AC Extends Quest Hidden
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;BEGIN ALIAS PROPERTY SC11_Table
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC11_Table Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC04_Lift
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC04_Lift Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY CompanionRomance
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_CompanionRomance Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY CompanionNoRomance
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_CompanionNoRomance Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC09_Steelbird
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC09_Steelbird Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC04_Centurion
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC04_Centurion Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tealor
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tealor Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC03_NexusSecure
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC03_NexusSecure Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Yaela
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yaela Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Jespar
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Jespar Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC05_Door
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC05_Door Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Calia
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Calia Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC06_Crystal
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC06_Crystal Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC07_Turret
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC07_Turret Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Kurmai
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Kurmai Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Natara
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Natara Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Yuslan
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yuslan Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC09_Capsule
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC09_Capsule Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Steelbird
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Steelbird Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Lexil
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Lexil Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY SC11_NataraStareAtFloorMarker
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_SC11_NataraStareAtFloorMarker Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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SetObjectiveCompleted(5)
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SetObjectiveDisplayed(10)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Sunlightfailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC02()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC09()
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SetObjectiveCompleted(35)
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SetObjectiveDisplayed(40)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveDisplayed(5)
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kmyQuest.OpenDoor()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_20
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Function Fragment_20()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.CompleteSearchObjective()
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kmyQuest.FadeOutAndStartSC11()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.OpenSecretDoor()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(15)
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kmyQuest.StartSC06()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC03()
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kmyQuest.Sunlightfailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_14
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Function Fragment_14()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetPlayerInSafeZone()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_19
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Function Fragment_19()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.FinishUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUp()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC08()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.EnableCrashSite()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_21
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Function Fragment_21()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.ShowSearchObjective()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_23
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Function Fragment_23()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.MoreTime()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_13
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Function Fragment_13()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC07()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.ActivateBlockade()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC07()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN AUTOCAST TYPE _00E_MQ13c_Functions
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Quest __temp = self as Quest
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_00E_MQ13c_Functions kmyQuest = __temp as _00E_MQ13c_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC04()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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