enderalse/source/scripts/qf_nq17_00127b2e.psc

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4.5 KiB
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 21
Scriptname QF_NQ17_00127B2E Extends Quest Hidden
;BEGIN ALIAS PROPERTY MoveableContainer
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MoveableContainer Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Rys_Essence
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Rys_Essence Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Painting
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Painting Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Erika
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Erika Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Andrasta
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Andrasta Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY PaintingItem
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_PaintingItem Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Rys_Painting_Andrasta
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Rys_Painting_Andrasta Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Ryz
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Ryz Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC2()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(30)
SetObjectiveDisplayed(40)
kmyQuest.GivePainting()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_17
Function Fragment_17()
;BEGIN CODE
SetObjectiveCompleted(50)
Levelsystem.GiveEP(1500)
Game.GetPlayer().AddItem(Gold001, 390)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(50)
kmyQuest.GiveRewardAndrastaDead()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
SetObjectiveCompleted(40)
SetObjectiveDisplayed(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.SetUpAndrastaScene()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_11
Function Fragment_11()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ForceCombat()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_20
Function Fragment_20()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC3()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC04()
SetObjectiveCompleted(40)
SetObjectiveDisplayed(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
SetObjectivecompleted(20)
SetObjectiveDisplayed(30)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(10)
SetObjectiveDisplayed(20)
kmyQuest.SetUpHouse()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_18
Function Fragment_18()
;BEGIN AUTOCAST TYPE _00E_NQ17Functions
Quest __temp = self as Quest
_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.UnlockDoor()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
MiscObject Property Gold001 Auto
_00E_QuestFunctions Property Levelsystem Auto