34 lines
759 B
Plaintext
34 lines
759 B
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
|
;NEXT FRAGMENT INDEX 5
|
|
Scriptname SF_MQ14_SC01_Funeral_00141C5A Extends Scene Hidden
|
|
|
|
;BEGIN FRAGMENT Fragment_2
|
|
Function Fragment_2()
|
|
;BEGIN CODE
|
|
MQ14.CompleteFuneralObjective()
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_1
|
|
Function Fragment_1()
|
|
;BEGIN CODE
|
|
MQ14.DespawnFuneralScene()
|
|
Levelsystem.SetAllowIdleChatter(False)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_4
|
|
Function Fragment_4()
|
|
;BEGIN CODE
|
|
Levelsystem.SEtAllowIdleChatter(True)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
|
|
|
_00E_MQ14_Functions Property MQ14 Auto
|
|
_00E_QuestFunctions Property Levelsystem Auto
|