Enderal SE https://mod.pub/enderal-se/38-enderal-se
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58 lines
1.1 KiB
58 lines
1.1 KiB
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 19
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Scriptname SF_FS_NQ01_SC08_Qyra_01_0100A69F Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN CODE
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Game.DisablePlayerControls()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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GetOwningQuest().SetStage(120)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN CODE
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FS_NQ01.PortYuslanWithEffects()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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FS_NQ01.DisableYuslan()
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Game.EnablePlayerControls()
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FS_NQ01.SetObjectiveDisplayed(50)
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FS_NQ01.SetObjectiveDisplayed(55)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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GetOwningQuest().SetStage(125)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN CODE
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FS_NQ01.CreateFloatingBody()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_FS_NQ01_Functions Property FS_NQ01 Auto
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