enderalse/source/scripts/sf_mq14_sc04_novicescene_00141d61.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 17
Scriptname SF_MQ14_SC04_NoviceScene_00141D61 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ14.FilLTraitorScene()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
;d
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(43)
MQ14.DisableBarrier()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
MQ14.EnableWar()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
MQ14.SetCurrentStageID(42)
MQ14.NoviceExplode()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_14
Function Fragment_14()
;BEGIN CODE
MQ14.AddCombatMusic()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ14_Functions Property MQ14 Auto