enderalse/source/fs.dll/fs/main.cpp

160 lines
4.8 KiB
C++

#include "skse64/PluginAPI.h" // super
#include "skse64_common/skse_version.h" // What version of SKSE is running?
#include <shlobj.h> // CSIDL_MYCODUMENTS
#include "PhasmalistInventoryFunctions.h"
#include "CreatePotion.h"
static SKSEPapyrusInterface * g_papyrus = NULL;
static SInt32 g_NewGameStarted = 0;
#define SKYRIMAE constexpr true
#ifndef SKYRIMAE
#define RUNTIME_VERSION_1_6_353 MAKE_EXE_VERSION(1, 6, 353)
struct SKSEPluginVersionData
{
enum
{
kVersion = 1,
};
enum
{
// set this if you are using a (potential at this time of writing) post-AE version of the Address Library
kVersionIndependent_AddressLibraryPostAE = 1 << 0,
// set this if you exclusively use signature matching to find your addresses and have NO HARDCODED ADDRESSES
kVersionIndependent_Signatures = 1 << 1,
};
UInt32 dataVersion; // set to kVersion
UInt32 pluginVersion; // version number of your plugin
char name[256]; // null-terminated ASCII plugin name
char author[256]; // null-terminated ASCII plugin author name (can be empty)
char supportEmail[256]; // null-terminated ASCII support email address (can be empty)
// this is not for showing to users, it's in case I need to contact you about
// a compatibility problem with your plugin
// version compatibility
UInt32 versionIndependence; // set to one of the kVersionIndependent_ enums or zero
UInt32 compatibleVersions[16]; // zero-terminated list of RUNTIME_VERSION_ defines your plugin is compatible with
UInt32 seVersionRequired; // minimum version of the script extender required, compared against PACKED_SKSE_VERSION
// you probably should just set this to 0 unless you know what you are doing
};
#endif
void SKSEMessageHandler(SKSEMessagingInterface::Message* msg)
{
if (msg->type == SKSEMessagingInterface::kMessage_PostLoadGame || msg->type == SKSEMessagingInterface::kMessage_NewGame) {
if (g_NewGameStarted < 2) {
g_NewGameStarted++;
}
}
}
extern "C" {
__declspec(dllexport) SKSEPluginVersionData SKSEPlugin_Version =
{
SKSEPluginVersionData::kVersion,
1,
#ifdef SKYRIMAE
"fs_skse_functions",
#else
"fs_skse_functions_disabled",
#endif
"Eddoursul",
"enderal@eddoursul.win",
0, // not version independent
{ RUNTIME_VERSION_1_6_353, 0 }, // compatible with 1.6.353
0, // works with any version of the script extender. you probably do not need to put anything here
};
bool SKSEPlugin_Query(const SKSEInterface * skse, PluginInfo * info) { // Called by SKSE to learn about this plugin and check that it's safe to load it
#ifndef SKYRIMAE
gLog.OpenRelative(CSIDL_MYDOCUMENTS, "\\My Games\\Enderal Special Edition\\SKSE\\Enderal_SE.log");
gLog.SetPrintLevel(IDebugLog::kLevel_Error);
gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);
_MESSAGE("EnderalSE");
#endif
// populate info structure
info->infoVersion = PluginInfo::kInfoVersion;
#ifdef SKYRIMAE
info->name = "fs_skse_functions_disabled";
#else
info->name = skse->runtimeVersion == RUNTIME_VERSION_1_5_97 ? "fs_skse_functions" : "fs_skse_functions_disabled";
#endif
info->version = 1;
if (skse->isEditor) {
return false;
}
// ### do not do anything else in this callback
// ### only fill out PluginInfo and return true/false
// supported runtime version
return true;
}
bool SKSEPlugin_Load(const SKSEInterface * skse) { // Called by SKSE to load this plugin
#ifdef SKYRIMAE
gLog.OpenRelative(CSIDL_MYDOCUMENTS, "\\My Games\\Enderal Special Edition\\SKSE\\Enderal_AE.log");
gLog.SetPrintLevel(IDebugLog::kLevel_Error);
gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);
if (skse->runtimeVersion != RUNTIME_VERSION_1_6_353) {
_MESSAGE("skipping initialization of the non-AE library");
return true;
}
#else
if (skse->runtimeVersion != RUNTIME_VERSION_1_5_97) {
_MESSAGE("skipping initialization of the non-SE library");
return true;
}
#endif
_MESSAGE("EnderalSE loaded");
auto messaging = (SKSEMessagingInterface*)skse->QueryInterface(kInterface_Messaging);
messaging->RegisterListener(skse->GetPluginHandle(), "SKSE", SKSEMessageHandler);
g_papyrus = (SKSEPapyrusInterface *)skse->QueryInterface(kInterface_Papyrus);
//Check if the function registration was a success...
bool btest = g_papyrus->Register(PhasmalistScripts::RegisterFuncs);
if (btest) {
_MESSAGE("Register Succeeded: Phasmalist functions");
}
btest = g_papyrus->Register(CreatePotion::RegisterFuncs);
if (btest) {
_MESSAGE("Register Succeeded: CreatePotion functions");
}
g_papyrus->Register([](VMClassRegistry* registry) {
registry->RegisterFunction(new NativeFunction0<StaticFunctionTag, SInt32>("NewGameCount", "EnderalLib", [](StaticFunctionTag* tag) {
return g_NewGameStarted;
}, registry));
_MESSAGE("Register Succeeded: NewGameCount");
return true;
});
return true;
}
};