enderalse/source/scripts/qf_nq11_001179c4.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 10
Scriptname QF_NQ11_001179C4 Extends Quest Hidden
;BEGIN ALIAS PROPERTY Golfur
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Golfur Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Book
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Book Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY GolfurTruhe
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_GolfurTruhe Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Meogar
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Meogar Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Inschrift
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Inschrift Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_NQ11_Functions
Quest __temp = self as Quest
_00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.RemoveLute()
SetObjectiveCompleted(5)
SetObjectiveCompleted(10)
SetObjectiveCompleted(15)
SetObjectiveDisplayed(20)
SetObjectiveDisplayed(25)
NQ11BookRef.Enable()
NQ11Inschrift.Enable()
_00E_NQ11_LeveledListLaute.Revert()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
_00E_NQ11_LeveledListLaute.AddForm(_00E_EisenfurtsLaute,1,1)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN AUTOCAST TYPE _00E_NQ11_Functions
Quest __temp = self as Quest
_00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions
;END AUTOCAST
;BEGIN CODE
NQ11_SC1.ForceStart()
kmyQuest.MoveVera()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN AUTOCAST TYPE _00E_NQ11_Functions
Quest __temp = self as Quest
_00E_NQ11_Functions kmyQuest = __temp as _00E_NQ11_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(30)
kmyQuest.EnableVera()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed(5)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
SetObjectiveCompleted(10)
SetObjectiveDisplayed(15)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
SetObjectiveCompleted(1)
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
ObjectReference Property NQ11BookRef Auto
ObjectReference Property NQ11Inschrift Auto
Scene Property NQ11_SC1 Auto
LeveledItem Property _00E_NQ11_LeveledListLaute Auto
MiscObject Property _00E_EisenfurtsLaute Auto