17 lines
357 B
Plaintext
17 lines
357 B
Plaintext
Scriptname _00E_RemoveSilenceAndCombatSoundtrack extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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if akActionRef == PlayerREF && !bDone
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bDone = True
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Levelsystem.RemoveSilence()
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Levelsystem.RemoveCombatSoundtracks()
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EndIf
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EndEvent
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bool bDone
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Actor Property PlayerREF Auto
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_00E_QuestFunctions Property Levelsystem Auto |