enderalse/source/scripts/_00e_mqp01_startsc.psc

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Scriptname _00E_MQP01_StartSC extends ObjectReference
Event OnTriggerEnter (ObjectReference akActionREF)
if akActionRef == PlayerREF && !bDone
bDone = true
Disable()
If ! MQP01.IsCompleted() && MQ10a.GetCurrentStageID() != 5 && !MQ10a.IsRunning() && !MQ12c.IsRunning()
if _00E_QuickStartPrompt.Show() > 0
MQP01.CompleteAllObjectives()
MQP01.CompleteQuest()
MQP02.CompleteAllObjectives()
MQP02.CompleteQuest()
Utility.wait(0.5)
If _00E_VideoSkip.GetValueInt() == 0
Game.PlayBink("MQP03NearDeathExperience.bik", true)
EndIf
PlayerREF.MoveTo(_00E_ClassMenuOrigin)
Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState")
Game.ShowRaceMenu()
bool bDisableFighting = (SKSE.GetVersion() > 0)
Game.DisablePlayerControls(false, bDisableFighting, true, false, true, false, false, true)
MQP03.SetCurrentStageID(15)
(MQP02 as _00E_MQP02_Functions).AddRacialAbilites()
else
MQP01.SetCurrentStageID(10)
endif
EndIf
EndIf
EndEvent
bool bDone
Quest Property MQP01 Auto
Quest Property MQP02 Auto
Quest Property MQP03 Auto
Quest Property MQ12c Auto
Quest Property MQ10a Auto
Actor Property PlayerREF Auto
Message Property _00E_QuickStartPrompt Auto
ObjectReference Property _00E_ClassMenuOrigin Auto
GlobalVariable Property _00E_VideoSkip Auto