64 lines
2.8 KiB (Stored with Git LFS)
Batchfile
64 lines
2.8 KiB (Stored with Git LFS)
Batchfile
@echo off
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set "BSARCH=%~dp0bsarch.exe"
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set "TARGET_DIR=%~d0\Enderal SE Build"
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set "TEMP_DIR=%~d0\__enderalreleasetemp"
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cd /D "%~dp0.." || exit 1
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set "SRC_DIR=%cd%"
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cd /D "%~dp0."
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if exist "%TARGET_DIR%" rd /s /q "%TARGET_DIR%"
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mkdir "%TARGET_DIR%"
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call :resettemp
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if not exist "%TEMP_DIR%\lodsettings" mkdir "%TEMP_DIR%\lodsettings"
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if not exist "%TEMP_DIR%\meshes" mkdir "%TEMP_DIR%\meshes"
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xcopy "%SRC_DIR%\lodsettings" "%TEMP_DIR%\lodsettings" /S /H /R /Y >nul
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xcopy "%SRC_DIR%\meshes" "%TEMP_DIR%\meshes" /S /H /R /Y >nul
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"%BSARCH%" pack "%TEMP_DIR%" "%TARGET_DIR%\E - Meshes.bsa" -q -sse -mt -share
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call :resettemp
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if not exist "%TEMP_DIR%\interface" mkdir "%TEMP_DIR%\interface"
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if not exist "%TEMP_DIR%\strings" mkdir "%TEMP_DIR%\strings"
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if not exist "%TEMP_DIR%\scripts" mkdir "%TEMP_DIR%\scripts"
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xcopy "%SRC_DIR%\interface" "%TEMP_DIR%\interface" /S /H /R /Y >nul
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xcopy "%SRC_DIR%\strings" "%TEMP_DIR%\strings" /S /H /R /Y >nul
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xcopy "%SRC_DIR%\scripts" "%TEMP_DIR%\scripts" /S /H /R /Y >nul
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"%BSARCH%" pack "%TEMP_DIR%" "%TARGET_DIR%\E - Misc.bsa" -q -sse -mt
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call :resettemp
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for %%a IN (actors,architecture,armor,clutter,terrain,dungeons,dyndolod) do if not exist "%TEMP_DIR%\textures\%%a" mkdir "%TEMP_DIR%\textures\%%a"
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for %%a IN (actors,architecture,armor,clutter,terrain,dungeons,dyndolod) do xcopy "%SRC_DIR%\textures\%%a" "%TEMP_DIR%\textures\%%a" /S /H /R /Y >nul
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"%BSARCH%" pack "%TEMP_DIR%" "%TARGET_DIR%\E - Textures1.bsa" -q -sse -mt -z -share
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call :resettemp
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for %%a IN (actors,architecture,armor,forgottenstories,landscape) do if not exist "%TEMP_DIR%\textures\enderal\%%a" mkdir "%TEMP_DIR%\textures\enderal\%%a"
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for %%a IN (actors,architecture,armor,forgottenstories,landscape) do xcopy "%SRC_DIR%\textures\enderal\%%a" "%TEMP_DIR%\textures\enderal\%%a" /S /H /R /Y >nul
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"%BSARCH%" pack "%TEMP_DIR%" "%TARGET_DIR%\E - Textures2.bsa" -q -sse -mt -z -share
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xcopy "%SRC_DIR%\textures" "%TEMP_DIR%\textures" /S /H /R /Y >nul
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for %%a IN (actors,architecture,armor,clutter,terrain,dungeons,dyndolod) do rd /s /q "%TEMP_DIR%\textures\%%a"
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for %%a IN (actors,architecture,armor,forgottenstories,landscape) do rd /s /q "%TEMP_DIR%\textures\enderal\%%a"
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"%BSARCH%" pack "%TEMP_DIR%" "%TARGET_DIR%\E - Textures3.bsa" -q -sse -mt -z -share
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rd /s /q "%TEMP_DIR%"
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echo Copying loose files...
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for /f "tokens=* usebackq" %%a IN ("loose_files.txt") do call :copyloose "%%a"
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cd /D "%~dp0.."
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"%~dp07za.exe" a "%TARGET_DIR%\ScriptsEnderal.zip" "source" -x!"source\fs.dll"
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goto :eof
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:resettemp
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if exist "%TEMP_DIR%" rd /s /q "%TEMP_DIR%"
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mkdir "%TEMP_DIR%"
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goto :eof
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:copyloose
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if not exist "%TARGET_DIR%\%~1\..\." mkdir "%TARGET_DIR%\%~1\..\."
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if exist "%SRC_DIR%\%~1" echo Copying %~1 && copy /Y "%SRC_DIR%\%~1" "%TARGET_DIR%\%~1" >nul
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goto :eof
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