29 lines
844 B
C++
29 lines
844 B
C++
#pragma once
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class TESRace;
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class SpellItem;
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class BGSVoiceType;
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class VMClassRegistry;
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struct StaticFunctionTag;
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class TESObjectARMO;
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namespace papyrusRace
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{
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void RegisterFuncs(VMClassRegistry* registry);
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UInt32 GetSpellCount(TESRace* thisRace);
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SpellItem* GetNthSpell(TESRace* thisRace, UInt32 n);
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bool IsRaceFlagSet(TESRace* thisRace, UInt32 flag);
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void SetRaceFlag(TESRace* thisRace, UInt32 flag);
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void ClearRaceFlag(TESRace* thisRace, UInt32 flag);
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UInt32 GetNumPlayableRaces(StaticFunctionTag * base);
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TESRace * GetNthPlayableRace(StaticFunctionTag * base, UInt32 n);
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BGSVoiceType* GetDefaultVoiceType(TESRace* thisRace, bool female);
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void SetDefaultVoiceType(TESRace* thisRace, bool female, BGSVoiceType* voiceType);
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TESObjectARMO * GetSkin(TESRace* thisRace);
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void SetSkin(TESRace* thisRace, TESObjectARMO * skin);
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} |