enderalse/source/scripts/_00e_mq01_wolfstopcombatfailsavesc.psc

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Scriptname _00E_MQ01_WolfStopCombatFailsaveSC extends ObjectReference
Event OnTriggerEnter(ObjectReference akActionRef)
Actor akActionRefActor = akActionRef as Actor
_00E_Debug.PrintMessage("I exist!")
if akActionRefActor != PlayerREF
_00E_Debug.PrintMessage("Entering trigger.")
akActionRefActor.StopCombat()
akActionRefActor.StopCombatAlarm()
EndIf
EndEvent
Actor Property PlayerREF Auto