45 lines
1.8 KiB
Plaintext
45 lines
1.8 KiB
Plaintext
Scriptname _00E_FS_A2_Ghostwalk_New_SC extends activemagiceffect
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Import _00E_TalentLibrary
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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_00E_FS_A2_Ghostwalk_New_IMOD.Apply()
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MAGIllusionReleaseAimedSDM.Play(PlayerREF)
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CastCloak()
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function CastCloak()
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int iIndex = GetPlayerTalentLevel(_00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_01, _00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_02, _00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_03)
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float iDuration = _00E_FS_A2_Ghostwalk_NewSP.GetNthEffectMagnitude(iIndex + 3)
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_00E_A2_GhostwalkCloakSP.SetNthEffectDuration(0, iDuration as Int)
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_00E_A2_GhostwalkCloakSP.Cast(PlayerREF, PlayerREF)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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Actor Property PlayerREF Auto
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Sound Property MAGIllusionReleaseAimedSDM Auto
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Spell Property _00E_A2_GhostwalkCloakSP Auto
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Spell Property _00E_FS_A2_Ghostwalk_NewSP Auto
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Perk Property _00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_01 Auto
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Perk Property _00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_02 Auto
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Perk Property _00E_Class_Infiltrator_P08_B_Talent_Ghostwalk_03 Auto
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ImageSpaceModifier Property _00E_FS_A2_Ghostwalk_New_IMOD Auto |