11 lines
312 B
Plaintext
11 lines
312 B
Plaintext
Scriptname _00E_FS_NQ02_StatuetteSC extends ObjectReference
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Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
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if akNewContainer == Game.GetPlayer()
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FS_NQ02.SetObjectiveDisplayed(iStage)
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endIf
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endEvent
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int Property iStage = 115 Auto
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Quest Property FS_NQ02 Auto |