144 lines
2.9 KiB
Plaintext
144 lines
2.9 KiB
Plaintext
Scriptname FS_NQR05_BossfightAbnormalitySC extends Actor
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float Property invulnerabilityLength = 15 autoreadonly
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int Property invulnerabilityWait = 50 autoreadonly
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float Property attackDamageMultDuringInvulnerability = 3 autoreadonly
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Spell Property _FS_NQR05_BossfightFireCloakSP Auto
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ImageSpaceModifier Property MAGFireBoltEXCastImod Auto
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Explosion Property _00E_FS_NQR05_PerversionExp Auto
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Scene Property FS_NQR05_SC_Bossfight Auto
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Topic Property FS_NQR05_Warnings_Invulnerability Auto
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VisualEffect Property SoulTrapPVFX02 Auto
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GlobalVariable Property FS_NQR05_AbnormalityDead Auto
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GlobalVariable Property FS_NQR05_AbnormalityInitialized Auto
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Actor Property FS_NQR05_TharaelREF Auto
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Quest Property FS_NQR05 Auto
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Sound Property MAGCloakOut Auto
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Idle Property GiantKnownDown Auto
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Actor playerREF
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float oldAttackDmgMult
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Event OnEnterBleedout()
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Self.SetActorValue("healRate", 0.0)
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Self.SetActorValue("healRatemult", 0.0)
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FS_NQR05_AbnormalityDead.SetValueInt(1)
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EndEvent
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Event OnDeath(Actor killer)
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FS_NQR05.setStage(255)
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gotoState("Dead")
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EndEvent
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Event OnLoad()
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if !FS_NQR05.IsRunning()
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; Don't run the fight routine in debug
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return
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endif
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if FS_NQR05.GetStage() >= 251 && FS_NQR05.GetStage() < 255
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gotostate("CombatStart")
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elseif FS_NQR05_AbnormalityInitialized.GetValueInt() == 0
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self.playIdle(GiantKnownDown)
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FS_NQR05_AbnormalityInitialized.SetValueInt(1)
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registerforSingleUpdate(20)
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endif
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if !FS_NQR05_SC_Bossfight.IsPlaying()
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self.SetAlpha(0.0)
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endif
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Endevent
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Event OnUpdate()
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Endevent
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State CombatStart
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Event OnBeginState()
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playerREF = Game.getPlayer()
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Self.RegisterForSingleUpdate(10)
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EndEvent
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Event OnUpdate()
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if FS_NQR05.GetStage() >= 251 && FS_NQR05.GetStage() < 255
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gotoState("Invulnerability")
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endif
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Endevent
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Endstate
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State Invulnerability
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Event OnBeginState()
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if FS_NQR05.GetStage() >= 251 && FS_NQR05.GetStage() < 255
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MAGFireBoltEXCastImod.Apply()
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;SoulTrapPVFX02.Play(self, -1, heart)
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Utility.wait(1.0)
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FS_NQR05_TharaelREF.Say(FS_NQR05_Warnings_Invulnerability)
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oldAttackDmgMult = Self.getAV("attackdamagemult")
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Utility.wait(3.0)
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self.setghost(True)
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Self.setAV("attackdamagemult", attackDamageMultDuringInvulnerability)
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self.addspell(_FS_NQR05_BossfightFireCloakSP)
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placeatme(_00E_FS_NQR05_PerversionExp)
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Self.RegisterForSingleUpdate(invulnerabilityLength)
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endif
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EndEvent
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Event OnEndState()
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Endevent
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Event OnUpdate()
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MAGFireBoltEXCastImod.Apply()
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self.setghost(False)
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Self.setAV("attackdamagemult", oldAttackDmgMult)
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self.removespell(_FS_NQR05_BossfightFireCloakSP)
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MAGCloakOut.Play(Self)
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SoulTrapPVFX02.stop(self)
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gotoState("Combat")
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Endevent
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Endstate
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State Combat
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Event OnBeginState()
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Self.RegisterForSingleUpdate(invulnerabilityWait)
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Endevent
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Event OnUpdate()
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gotoState("Invulnerability")
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Endevent
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EndState
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State Dead
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EndState
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Function RegisterCombatStart()
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GoToState("CombatStart")
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EndFunction
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