66 lines
1.3 KiB
Plaintext
66 lines
1.3 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 19
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Scriptname SF_CQC05_SC02_CaliaRomance02_00140074 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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CQC05.PortIntoPosition()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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CQC05.GetIntoPositionIfRomance()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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_00E_QuestFunctions.PlayerAiWalkStop()
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CQC05.ReEnableControlsIfNoRomance()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_13
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Function Fragment_13()
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;BEGIN CODE
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CQC05.CloseDoor()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN CODE
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_00E_CQC05_Functions CQC05NG = GetOwningQuest() as _00E_CQC05_Functions
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CQC05.MoveKurmaiFailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN CODE
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CQC05.PlaySadBeep()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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CQC05.EnableInvisibleWall()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_CQC05_Functions Property CQC05 Auto
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