52 lines
985 B
Plaintext
52 lines
985 B
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 12
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Scriptname SF_FS_NQ01_SC03_Cloister_02_000447B8 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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FS_NQ01.CleanUpSC03()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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FS_NQ01.YuslanKillMercenary()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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FS_NQ01.SetAlphaMercenary()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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If FS_NQ01 == NONE
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FS_NQ01 = Game.GetForm(0x000438AB) as _00E_FS_NQ01_Functions
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Endif
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FS_NQ01.SetAlphaMercenary()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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;d
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_FS_NQ01_Functions Property FS_NQ01 Auto
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