31 lines
731 B
Plaintext
31 lines
731 B
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 4
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Scriptname SF_FS_NQ03_SC18_TavernForceg_0102B8EB Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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GetOwningQuest().SetStage(200)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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_00E_FS_NQ03_Functions FS_NQ03 = GetOwningQuest() as _00E_FS_NQ03_Functions
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FS_NQ03.UpdateObjectivesDancingNomad()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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GetOwningQuest().SetObjectiveDisplayed(70)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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