39 lines
988 B
Plaintext
39 lines
988 B
Plaintext
Scriptname _00E_MQ07a_SC4_DoorSC extends ObjectReference
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Event OnInit()
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Self.BlockActivation(True)
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EndEvent
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Event OnActivate(ObjectReference akActionRef)
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If MQ07a.GetCurrentStageID() == 75
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if (akActionRef == MQ07a_TheAgedManREF)
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Self.Activate(akActionRef, True)
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Else
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_00E_MC_JesparREF.Say(MQ07A_D3_RemarksTopic)
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EndIf
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ElseIf MQ07a.GetCurrentStageID() == 85
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If akActionRef == Game.GetPlayer()
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Self.BlockActivation(False)
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self.Activate(Game.GetPlayer(), True)
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EndIf
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ElseIf MQ07a.GetCurrentStageID() == 170
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; Pre-2.1, apparitions tried enter this door, triggering the message.
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; Added this condition for mod-added companions
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If akActionRef == Game.GetPlayer()
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Self.BlockActivation(True)
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_00E_MQ07a_sDoorDoesntBudge.Show()
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endif
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EndIf
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EndEvent
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Topic Property MQ07A_D3_RemarksTopic Auto
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Actor Property MQ07a_TheAgedManREF Auto
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Actor Property _00E_MC_JesparREF Auto
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Quest Property MQ07a Auto
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Message Property _00E_MQ07a_sDoorDoesntBudge Auto |