49 lines
972 B
Plaintext
49 lines
972 B
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 24
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Scriptname SF_FS_NQR05_SC16_Temple_05_01024C1A Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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FS_NQR05.TharaelBackstab()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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fs_nqr05.SetObjectiveCompleted(95)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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FS_NQR05.SetCurrentStageID(240)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN CODE
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Game.DisablePlayerControls()
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FS_NQR05.SpawnAbnormality()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN CODE
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FS_NQR05.SetCurrentStageID(250)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_FS_NQR05_Functions Property FS_NQR05 Auto
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