157 lines
4.7 KiB
C++
157 lines
4.7 KiB
C++
#include "PhasmalistInventoryFunctions.h"
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#include "skse64\GameExtraData.h"
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#include "skse64\GameBSExtraData.h"
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#include "skse64\GameRTTI.h"
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#include "skse64\PapyrusWornObject.h"
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#include "skse64\PapyrusEnchantment.h"
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#include "skse64\PapyrusWeapon.h"
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#include "skse64\PapyrusArmor.h"
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#include "skse64\PapyrusBook.h"
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#include "skse64\PapyrusSpell.h"
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#include <string>
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namespace PhasmalistScripts {
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static constexpr float magicWeight = 0.1;
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EntryDataList * getEntryData(TESObjectREFR *container) {
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ExtraContainerChanges * ecc = DYNAMIC_CAST
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(container->extraData.GetByType(kExtraData_ContainerChanges), BSExtraData, ExtraContainerChanges);
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if (!ecc) {
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return 0;
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}
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return ecc->data->objList;
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}
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float getMagicEffectStrength(EffectSetting * magicEffect, float magnitude, float area, float duration) {
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float result = magicEffect->properties.baseCost;
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if (magnitude > 0) {
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result *= magnitude;
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}
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if (area > 0) {
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result *= area;
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}
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if (duration > 0) {
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result *= duration;
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}
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return result;
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}
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float getEnchantmentStrength(EnchantmentItem * ench) {
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if (!ench) {
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return 0.0;
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}
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float result = 0;
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for (int i = papyrusEnchantment::GetNumEffects(ench) - 1; i >= 0; i--) {
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result += getMagicEffectStrength(
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papyrusEnchantment::GetNthEffectMagicEffect(ench, i),
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papyrusEnchantment::GetNthEffectMagnitude(ench, i),
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papyrusEnchantment::GetNthEffectArea(ench, i),
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papyrusEnchantment::GetNthEffectDuration(ench, i));
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}
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return result * magicWeight;
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}
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float getSpellStrength(SpellItem * spell) {
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if (!spell) {
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return 0.0;
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}
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float result = 0;
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for (int i = papyrusSpell::GetNumEffects(spell) - 1; i >= 0; i--) {
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result += getMagicEffectStrength(
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papyrusSpell::GetNthEffectMagicEffect(spell, i),
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papyrusSpell::GetNthEffectMagnitude(spell, i),
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papyrusSpell::GetNthEffectDuration(spell, i),
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papyrusSpell::GetNthEffectArea(spell, i));
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}
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return result * magicWeight;
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}
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float getAdditionalExtendDataStrength(InventoryEntryData * itemStack, float physicalStrength) {
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float strength = 0;
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for (int i = itemStack->extendDataList->Count() - 1; i >= 0; i--) {
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BaseExtraList * extraData = itemStack->extendDataList->GetNthItem(i);
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if (!extraData) {
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continue;
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}
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ExtraCount * exCount = DYNAMIC_CAST(extraData->GetByType(kExtraData_Count), BSExtraData, ExtraCount);
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int count = 1;
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if (exCount) {
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count = exCount->count;
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}
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if (extraData->HasType(kExtraData_Enchantment)) {
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//item has been enchanted
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EnchantmentItem * ench = referenceUtils::GetEnchantment(extraData);
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strength += getEnchantmentStrength(ench) * count;
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}
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if (extraData->HasType(kExtraData_Health)) {
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//item has been tempered
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ExtraHealth * health = DYNAMIC_CAST(extraData->GetByType(kExtraData_Health), BSExtraData, ExtraHealth);
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if (health) {
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strength += physicalStrength * (health->health - 1.0) * count;
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}
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}
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}
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return strength;
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}
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float getItemStackStrength(InventoryEntryData * itemStack) {
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float strength = 0;
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float physicalStrength = 0;
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if (itemStack->type->IsWeapon()) {
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TESObjectWEAP * asWeapon = static_cast<TESObjectWEAP*>(itemStack->type);
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if (asWeapon) {
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float baseDmg = papyrusWeapon::GetBaseDamage(asWeapon);
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float speed = papyrusWeapon::GetSpeed(asWeapon);
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physicalStrength = baseDmg * speed;
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strength += physicalStrength;
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strength += getEnchantmentStrength(papyrusWeapon::GetEnchantment(asWeapon));
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}
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}
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if (itemStack->type->IsArmor()) {
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TESObjectARMO * asArmor = static_cast<TESObjectARMO*>(itemStack->type);
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if (asArmor) {
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physicalStrength = papyrusArmor::GetArmorRating(asArmor);
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strength += physicalStrength;
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strength += getEnchantmentStrength(papyrusArmor::GetEnchantment(asArmor));
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}
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}
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if (itemStack->type->formType == kFormType_Book) {
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TESObjectBOOK * asBook = static_cast<TESObjectBOOK*>(itemStack->type);
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if (asBook) {
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SpellItem * spell = papyrusBook::GetSpell(asBook);
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return getSpellStrength(spell);
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}
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}
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strength = strength * itemStack->countDelta;
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strength += getAdditionalExtendDataStrength(itemStack, physicalStrength);
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return strength;
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}
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float calculateContentStrength(StaticFunctionTag * tag, TESObjectREFR *container) {
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if (!container) {
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return 0.0;
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}
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float strength = 0;
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for (int i = getEntryData(container)->Count() - 1; i >= 0; --i) {
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InventoryEntryData * ed = getEntryData(container)->GetNthItem(i);
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if (!ed) {
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continue;
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}
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strength += getItemStackStrength(ed);
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}
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return strength;
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}
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bool RegisterFuncs(VMClassRegistry* registry) {
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registry->RegisterFunction(
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new NativeFunction1<StaticFunctionTag, float, TESObjectREFR *>("calculateContentStrength", "EnderalLib", PhasmalistScripts::calculateContentStrength, registry));
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return true;
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}
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} |