118 lines
3.6 KiB
Plaintext
118 lines
3.6 KiB
Plaintext
Scriptname _00E_A2_SkyfallNovaEnchSC extends activemagiceffect
|
|
|
|
;=====================================================================================
|
|
; EVENTS
|
|
;=====================================================================================
|
|
|
|
Event OnEffectStart(Actor akTarget, Actor akCaster)
|
|
|
|
akSelfActor = akTarget
|
|
Utility.Wait(2.5)
|
|
CastLightning()
|
|
|
|
EndEvent
|
|
|
|
Event OnUpdate()
|
|
|
|
_00E_A2_SkyfallNovaBlackMageFX.SetValueInt(0)
|
|
|
|
EndEvent
|
|
|
|
;=====================================================================================
|
|
; FUNCTIONS
|
|
;=====================================================================================
|
|
|
|
Function CastLightning()
|
|
|
|
float fHealthBefore = akSelfActor.GetActorValue("Health")
|
|
|
|
ObjectReference CastMarker01 = akSelfActor.PlaceAtMe(AbilityMarker, 1)
|
|
|
|
If akSelfActor.HasSpell(_00E_A1_RiftSP)
|
|
CastMarker01.MoveTo(akSelfActor, 0.0, 0.0, akSelfActor.GetHeight() + 120.0)
|
|
Elseif akSelfActor.IsInInterior()
|
|
CastMarker01.MoveTo(akSelfActor, 0.0, 0.0, akSelfActor.GetHeight() + 120.0)
|
|
Else
|
|
CastMarker01.MoveTo(akSelfActor, 0.0, 0.0, akSelfActor.GetHeight() + 120.0)
|
|
EndIf
|
|
|
|
_00E_A2_SkyfallBoltSP.RemoteCast(CastMarker01, PlayerREF, akSelfActor)
|
|
CastMarker01.Delete()
|
|
|
|
fDamage = _00E_A2_SkyfallBoltSP.GetNthEffectMagnitude(0)*0.5
|
|
|
|
If !PlayerREF.HasSpell(_00E_Affinity_AbBlackMage)
|
|
|
|
ShockFXShader.Play(akSelfActor)
|
|
|
|
Else
|
|
|
|
ParalyzeFxShader.Play(akSelfActor)
|
|
AbsorbGreenTargetVFX01.Play(akSelfActor)
|
|
|
|
If _00E_A2_SkyfallNovaBlackMageFX.GetValueInt() == 0
|
|
|
|
_00E_A2_SkyfallNovaBlackMageFX.SetValueInt(1)
|
|
ParalyzeFxShader.Play(PlayerREF)
|
|
PlayerREF.PlaceAtMe(_00E_MAGEldritchShockExplosionTeleport)
|
|
AbsorbGreenCastVFX01.Play(PlayerREF)
|
|
|
|
EndIf
|
|
|
|
AbsorbHealthAndMana(50)
|
|
|
|
EndIf
|
|
|
|
If akSelfActor.GetActorValue("Health") == fHealthBefore
|
|
|
|
akSelfActor.DamageActorValue("Health", fDamage)
|
|
_00E_A2_ShocknovaBoltM.Play(akSelfActor)
|
|
|
|
EndIf
|
|
|
|
Utility.Wait(2)
|
|
|
|
ShockFXShader.Stop(akSelfActor)
|
|
ParalyzeFxShader.Stop(akSelfActor)
|
|
ParalyzeFxShader.Stop(PlayerREF)
|
|
AbsorbGreenCastVFX01.Stop(PlayerREF)
|
|
AbsorbGreenTargetVFX01.Stop(akSelfActor)
|
|
RegisterForSingleUpdate(5)
|
|
|
|
EndFunction
|
|
|
|
Function AbsorbHealthAndMana(float fDamagePercentage)
|
|
|
|
float fEnergyToAbsorb = (fDamage*(fDamagePercentage/100))
|
|
PlayerREF.RestoreActorValue("Health", fEnergyToAbsorb)
|
|
PlayerREF.RestoreActorValue("Magicka", fEnergyToAbsorb)
|
|
|
|
EndFunction
|
|
|
|
;=====================================================================================
|
|
; PROPERTIES
|
|
;=====================================================================================
|
|
|
|
float fDamage
|
|
|
|
Actor akSelfActor
|
|
|
|
Actor Property PlayerREF Auto
|
|
|
|
Static Property AbilityMarker Auto
|
|
|
|
EffectShader Property ShockFXShader Auto
|
|
EffectShader Property ParalyzeFxShader Auto
|
|
|
|
GlobalVariable Property _00E_A2_SkyfallNovaBlackMageFX Auto
|
|
|
|
Explosion Property _00E_MAGEldritchShockExplosionTeleport Auto
|
|
|
|
VisualEffect Property AbsorbGreenTargetVFX01 Auto
|
|
VisualEffect Property AbsorbGreenCastVFX01 Auto
|
|
|
|
Sound Property _00E_A2_ShocknovaBoltM Auto
|
|
|
|
Spell Property _00E_A2_SkyfallBoltSP Auto
|
|
Spell Property _00E_Affinity_AbBlackMage Auto
|
|
Spell Property _00E_A1_RiftSP Auto |