32 lines
653 B
Plaintext
32 lines
653 B
Plaintext
Scriptname defaultEnableLinkedRefOnDeath extends Actor
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{enable OR disable linked ref on death}
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auto STATE WaitingToBeActivated
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EVENT OnDeath(Actor killer)
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; ;Debug.Trace("ACTIVATED")
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; get linked ref
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ObjectReference myRef = GetLinkedRef(LinkedRefKeyword)
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if myRef
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GoToState("done")
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if bEnableOnActivate
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myRef.Enable()
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else
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myRef.Disable()
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endif
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endif
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EndEvent
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EndState
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STATE done
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;done doing stuff
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endSTATE
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bool Property bEnableOnActivate = true Auto
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{true (default) = enable linked ref
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false = disable linked ref
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}
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Keyword Property LinkedRefKeyword Auto
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{optional - if supplied, use this for GetLinkedRef}
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