45 lines
1.5 KiB
Plaintext
45 lines
1.5 KiB
Plaintext
ScriptName dunArcherQuestScript extends Quest Conditional
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;Variable to track when player is in shooting box
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Int Property playerInBox auto conditional
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;Variable to drive the angiFeeback scene
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Int Property feedbackFlag auto conditional
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{0=no problems, 1=player not in box, 2=player use wrong arrow, 3=player not in box and wrong arrow, 4=wrong target}
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;Variable to track if player has completed first challenge
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Int Property playerChallengeComplete01 auto conditional
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;Variable to track if player is using the correct ammo type
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Int Property playerUsingPracticeArrow auto conditional
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;Variable to track if player has hit the middle target
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Int Property playerHitTargetMiddle auto conditional
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;Variable to track if player has hit the left target
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Int Property playerHitTargetLeft auto conditional
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;Variable to track if player has hit the right target
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Int Property playerHitTargetRight auto conditional
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;Variable to track if player has hit the far target
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Int Property playerHitTargetFar auto conditional
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;Practice Arrows
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Ammo property myAmmo auto
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Scene property angiShootsFirstTime auto
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Scene property angiShootsSecondTime auto
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Scene property angiShootsThirdTime auto
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Scene property angiShootsFinalTime auto
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Scene property playerHitMidTarget auto
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Scene property playerShootsThreeTargets auto
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Scene property playerShootsFarTarget auto
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Scene property playerShootsAllTargets auto
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Weapon property angisBow auto
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Int property FamilyStory auto conditional
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Int property PlayerTookBow auto conditional
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Int property count = 0 auto hidden
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