Enderal SE https://mod.pub/enderal-se/38-enderal-se
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
40 lines
857 B
40 lines
857 B
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
|
;NEXT FRAGMENT INDEX 8
|
|
Scriptname SF_MQ12a_SC1_Insert1stStone_0011B08A Extends Scene Hidden
|
|
|
|
;BEGIN FRAGMENT Fragment_2
|
|
Function Fragment_2()
|
|
;BEGIN CODE
|
|
Levelsystem.SetAllowIdleChatter(False)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_7
|
|
Function Fragment_7()
|
|
;BEGIN CODE
|
|
MQ12a.ClearLexLookAt()
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_3
|
|
Function Fragment_3()
|
|
;BEGIN CODE
|
|
Levelsystem.SetAllowIdleChatter(True)
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;BEGIN FRAGMENT Fragment_4
|
|
Function Fragment_4()
|
|
;BEGIN CODE
|
|
MQ12a.InsertFirstStoneFX()
|
|
;END CODE
|
|
EndFunction
|
|
;END FRAGMENT
|
|
|
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
|
|
|
_00E_MQ12a_Functions Property MQ12a Auto
|
|
_00E_QuestFunctions Property Levelsystem Auto
|
|
|