enderalse/source/scripts/EddsLuckyCoinScript.psc

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Scriptname EddsLuckyCoinScript extends ObjectReference
Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
Actor PlayerRef = Game.GetForm(0x14) as Actor
if akNewContainer == PlayerRef
PlayerRef.AddPerk(EddsLuckyCoinPerk)
elseif PlayerRef.GetItemCount(self) == 0
PlayerRef.RemovePerk(EddsLuckyCoinPerk)
endif
endEvent
Perk Property EddsLuckyCoinPerk Auto