Scriptname _00E_FS_NQ02_DoorVisionScript extends ObjectReference
Event OnActivate(ObjectReference akActionRef)
if (FS_NQ02.GetStage() == 220 && akActionRef == PlayerREF)
FS_NQ02.SetStage(230)
self.Disable()
Endif
EndEvent
Actor Property PlayerREF Auto
Quest Property FS_NQ02 Auto