86 lines
1.6 KiB
Plaintext
86 lines
1.6 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 28
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Scriptname SF_MQ11a_SC8_FirstVision_000E43C8 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN CODE
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MQ11a.StartVisionFX()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_19
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Function Fragment_19()
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;BEGIN CODE
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MQ11a.SetObjectiveDisplayed(35)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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MQ11a.SetObjectiveCompleted(35)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_27
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Function Fragment_27()
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;BEGIN CODE
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(GetOwningQuest() as _00E_MQ11a_Functions).SwitchCaliaNormalDialogue(True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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MQ11a.StopVisionFX()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_18
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Function Fragment_18()
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;BEGIN CODE
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MQ11a.ReanimateCorpses()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_26
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Function Fragment_26()
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;BEGIN CODE
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(GetOwningQuest() as _00E_MQ11a_Functions).SwitchCaliaNormalDialogue(False)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_22
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Function Fragment_22()
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;BEGIN CODE
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MQ11a.SetObjectiveCompleted(30)
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MQ11a.SetObjectiveDisplayed(37)
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; Old saves compatibility
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If MQ11a.IsObjectiveCompleted(35) == False
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MQ11a.SetObjectiveCompleted(35)
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EndIf
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_24
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Function Fragment_24()
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;BEGIN CODE
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MQ11a.StopMusic()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ11a_Functions Property MQ11a Auto
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