94 lines
1.7 KiB
Plaintext
94 lines
1.7 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 40
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Scriptname SF_MQ16_SC10_Temple_03_001485F2 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_21
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Function Fragment_21()
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;BEGIN CODE
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MQ16.EnableWordOfTheDead()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_28
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Function Fragment_28()
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;BEGIN CODE
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MQ16.StartVision_02_SC010()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_31
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Function Fragment_31()
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;BEGIN CODE
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MQ16.SetObjectiveCompleted(20)
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MQ16.AddZyklusLoop()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_20
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Function Fragment_20()
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;BEGIN CODE
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MQ16.SetStage(125)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_34
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Function Fragment_34()
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;BEGIN CODE
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_00E_QuestFunctions.SetNPCAsCompanion(_00E_MC_TealorREF, False)
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_00E_QuestFunctions.SetNPCAsCompanion(_00E_MC_YuslanREF, False)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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MQ16.PrepareVision_SC10()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN CODE
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MQ16.StopVision_SC10()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_18
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Function Fragment_18()
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;BEGIN CODE
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MQ16.StopVision_02_SC010()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_23
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Function Fragment_23()
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;BEGIN CODE
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MQ16.StartVision_SC10()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN CODE
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MQ16.PrepareVision_02_SC10()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ16_Functions Property MQ16 Auto
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Actor Property _00E_MC_TealorREF Auto
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Actor Property _00E_MC_YuslanRef Auto
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