67 lines
1.2 KiB
Plaintext
67 lines
1.2 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 22
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Scriptname SF_NQ_G_07Dijaam_SC04_Dijaam_00147064 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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NQ_G_07.DijaamBloodSplattered()
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NQ_G_07.EnableKey()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN CODE
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NQ_G_07.DespawnGuard()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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GetOwningQuest().SetStage(60)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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NQ_G_07.MoveOolanAndProtector()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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NQ_G_07.DespawnProtektor()
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NQ_G_07.DespawnOolan()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN CODE
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NQ_G_07.SetObjectiveDisplayed(50)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN CODE
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NQ_G_07.DisableTriggerbox()
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NQ_G_07.SetStage(72)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_NQ_G_07_Functions Property NQ_G_07 Auto
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