enderalse/source/scripts/_00E_ArcaneArrowEffect.psc

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Scriptname _00E_ArcaneArrowEffect extends activemagiceffect
Event OnEffectStart(Actor akTarget, Actor akCaster)
if akTarget
akTarget.DamageActorValue("Health", (Game.GetForm(0x14) as Actor).GetActorValue("Marksman"))
endif
EndEvent