14 lines
440 B
Plaintext
14 lines
440 B
Plaintext
ScriptName defaultCounterIncrementOnDeath extends Actor
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{On death, casts the linkedref to a defaultCounter and increments it.}
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import game
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import debug
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Keyword property counterLinkedRefName Auto
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{The name of the LinkedRef to the Counter. Defaults to the unnamed linkedref.}
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Function onDeath(Actor akKiller)
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; ;Debug.Trace("onDeath() Event Received")
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(Self.GetLinkedRef(counterLinkedRefName) As defaultCounter).Increment()
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EndFunction
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