16 lines
303 B
C++
16 lines
303 B
C++
#pragma once
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#include "GameTypes.h"
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class BGSKeyword;
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struct StaticFunctionTag;
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class VMClassRegistry;
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namespace papyrusKeyword
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{
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void RegisterFuncs(VMClassRegistry* registry);
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BGSKeyword* GetKeyword(StaticFunctionTag*, BSFixedString keyword);
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BSFixedString GetString(BGSKeyword* thisKeyword);
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}
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