41 lines
736 B
C++
41 lines
736 B
C++
#include "ScaleformCallbacks.h"
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#include <typeinfo>
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UInt32 g_GFxFunctionHandler_count = 0;
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GFxFunctionHandler::GFxFunctionHandler()
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{
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g_GFxFunctionHandler_count++;
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}
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GFxFunctionHandler::~GFxFunctionHandler()
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{
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g_GFxFunctionHandler_count--;
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}
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FunctionHandlerCache g_functionHandlerCache;
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RelocAddr<FxDelegateHandler::Callback> PlaySoundCallback(0x008DA5C0);
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FxResponseArgsList::FxResponseArgsList()
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{
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args.values = nullptr;
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args.size = 0;
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args.capacity = 0;
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}
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FxResponseArgsList::~FxResponseArgsList()
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{
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Clear();
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}
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void FxResponseArgsList::Clear()
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{
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if (args.values) {
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for (UInt32 i = 0; i < args.size; i++)
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args.values[i].CleanManaged();
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ScaleformHeap_Free(args.values);
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args.values = NULL;
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args.size = 0;
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}
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}
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