17 lines
617 B
Plaintext
17 lines
617 B
Plaintext
Scriptname _00E_PerkExhaustionME extends activemagiceffect
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Event OnEffectFinish(Actor akTarget, Actor akCaster)
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;this effect needs to get applied via script, couldn't get an absorb magic effect with the shield bashing spell working
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float fTargetStamina = akTarget.GetActorValue("Stamina")
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If fTargetStamina >= 50
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akTarget.DamageActorValue("Stamina", 50)
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PlayerREF.RestoreActorValue("Stamina", 50)
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ElseIf fTargetStamina < 50 && fTargetStamina > 0
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akTarget.DamageActorValue("Stamina", fTargetStamina)
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PlayerREF.RestoreActorValue("Stamina", fTargetStamina)
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EndIf
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EndEvent
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Actor Property PlayerREF Auto |