136 lines
3.2 KiB
Plaintext
136 lines
3.2 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 12
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Scriptname QF__00E_NQ06_Freda_000725BA Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Yrinto
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Yrinto Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY HorsefluteChest
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_HorsefluteChest Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Bonni
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Bonni Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY HorseFlute
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_HorseFlute Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY PlayerHorse
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_PlayerHorse Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY FS_NQR05_FathersShadow
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_FS_NQR05_FathersShadow Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Freda
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Freda Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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SetObjectiveDisplayed(10)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
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Quest __temp = self as Quest
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_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(20)
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kmyQuest.NQ06SceneFailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
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Quest __temp = self as Quest
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_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(30)
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Alias_Bonni.GetActorRef().SetFactionRank(PlayerHorseFaction, 1)
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Alias_Bonni.GetActorRef().SetFactionOwner(PlayerFaction)
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kmyQuest.SetMuleName()
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kmyQuest.AddHorseFlute()
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If _00E_AchievementsEnabled.GetValueInt() == 1
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Game.UnlockAchievement("END_WHIRLWIND_01")
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EndIf
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
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Quest __temp = self as Quest
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_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(20)
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SetObjectiveDisplayed(25)
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kmyQuest.RemoveAlly()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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NQ06_SC1.ForceStart()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN CODE
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SetObjectiveCompleted(25)
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SetObjectiveDisplayed(30)
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NQ06_SC2.ForceStart()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_NQ06_Functions
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Quest __temp = self as Quest
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_00E_NQ06_Functions kmyQuest = __temp as _00E_NQ06_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.EnableGnarldalf()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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Faction Property PlayerFaction Auto
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Faction Property PlayerHorseFaction Auto
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Scene Property NQ06_SC1 Auto
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Scene Property NQ06_SC2 Auto
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GlobalVariable Property _00E_AchievementsEnabled Auto
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