61 lines
1.5 KiB
Plaintext
61 lines
1.5 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 6
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Scriptname QF_NQ_Bounty03_0101C6A8 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Bounty_01_MadTwins_01
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Bounty_01_MadTwins_01 Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY BountyBoard
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_BountyBoard Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Bounty_02_Zombie
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Bounty_02_Zombie Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Bounty_03_Myrad
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Bounty_03_Myrad Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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Levelsystem.GiveEp(1300)
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_00E_BountyCounter.SetValueInt(_00E_BountyCounter.GetValueInt()+1)
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If _00E_BountyCounter.GetValueInt() == 3 && _00E_AchievementsEnabled.GetValueInt() == 1
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Game.UnlockAchievement("END_BOUNTY_01")
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EndIf
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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Levelsystem.GiveEP(1000)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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Levelsystem.GiveEP(700)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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GlobalVariable Property _00E_BountyCounter Auto
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GlobalVariable Property _00E_AchievementsEnabled Auto
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_00E_QuestFunctions Property Levelsystem Auto
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