Scriptname _00E_FS_MQ18c_CorpseSC extends ObjectReference
Event OnInit()
Self.BlockActivation(True)
EndEvent
Event OnActivate(ObjectReference akActionRef)
if FS_MQ18c.GetStage() == 5 && akActionRef == Game.GetPlayer()
FS_MQ18c.SetStage(10)
EndIf
Quest Property FS_MQ18c Auto