37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
Scriptname _00E_FS_NQR05_WeatherTriggerSC extends ObjectReference
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnTriggerEnter (ObjectReference akActionREF)
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if akActionREF == PlayerREF
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if (FS_NQR05.GetCurrentStageID() >= 65) && (FS_NQR05.GetCurrentStageID() <= 180)
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_00E_FS_NQR05_SiteWeather.SetActive(True)
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EndIf
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EndIf
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EndEvent
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Event OnTriggerLeave (ObjectReference akActionREF)
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if akActionREF == PlayerREF
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Weather.ReleaseOverride()
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; SE: Weather.ReleaseOverride() alone may not trigger weather change
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if _00E_FS_NQR05_SiteWeather != None && Weather.GetCurrentWeather() == _00E_FS_NQR05_SiteWeather && Weather.GetOutgoingWeather() == None
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_00E_FS_NQR05_SiteWeather.SetActive(False)
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endif
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EndIf
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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Actor Property PlayerREF Auto
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Weather Property _00E_FS_NQR05_SiteWeather Auto
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Quest Property FS_NQR05 Auto |