Enderal SE https://mod.pub/enderal-se/38-enderal-se
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43 lines
1.3 KiB
43 lines
1.3 KiB
Scriptname CompanionsStoryQuest extends Quest
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Quest Property CentralQuest auto
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CompanionsStoryQuest Property PreviousQuest auto
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CompanionsStoryQuest Property NextQuest auto
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; called when we're testing the quest and want to create its preconditions
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; note that stage 1 will be set at the end of it
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Function Setup()
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; Debug.Trace("CSQ: Calling setup for " + self)
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CompanionsHousekeepingScript chs = (CentralQuest as CompanionsHousekeepingScript)
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if (PreviousQuest != None)
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if (PreviousQuest.IsRunning() == false)
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if (PreviousQuest.GetStageDone(1) == false)
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PreviousQuest.SetStage(0)
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endif
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; Debug.Trace("CSQ: Setting stage 200 on " + PreviousQuest)
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PreviousQuest.SetStage(200)
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endif
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endif
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; Game.GetPlayer().AddToFaction(chs.CompanionsFaction)
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if (!CentralQuest.GetStageDone(150))
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if (!CentralQuest.GetStageDone(100))
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CentralQuest.SetStage(100)
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endif
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CentralQuest.SetStage(150)
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CentralQuest.CompleteQuest()
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endif
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chs.StartStoryQuest(self) ; sets stage 1
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EndFunction
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; called at stage 1 to do any real setup
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Function Init()
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; Debug.Trace("CSQ: Calling init for " + self)
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EndFunction
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; called with stage 200 to do any necessary teardown (de-essentializing people, etc.)
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Function Teardown()
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; Debug.Trace("CSQ: Calling teardown for " + self)
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EndFunction
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