82 lines
2.7 KiB
Plaintext
82 lines
2.7 KiB
Plaintext
Scriptname _00E_BardSongTriggerScript extends ObjectReference
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{Controls the start of "proper" bard songs}
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnTriggerEnter(ObjectReference akActionRef)
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if !Done && akActionRef == Game.GetPlayer()
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Done = True
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If __Config_SameSong == False
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__Config_SongIndex = Utility.RandomInt(0, _00E_MUS_Liliath_Songs.GetSize())
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EndIf
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;Non-existing function
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;BardDialogue.StartBardSong(__Config_SongIndex, SpectatorList, __Config_PerformanceStartMarker, __Config_CrowdMarker, __Config_BardActor)
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If !__Config_OnceOnly
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InitializeResetTimer(__Config_GamedaysTillReset)
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EndIf
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EndIf
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function InitializeResetTimer(int DaysTillReset)
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float HoursToWait = (24*DaysTillReset)
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RegisterForSingleUpdateGameTime(HoursToWait)
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EndFunction
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Event OnUpdateGameTime()
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Done = False
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EndEvent
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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MusicType Property _00E_SilenceAbruptHighPriority Auto
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int SongIndex
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bool Property Done = False Auto Hidden
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int Property __Config_GamedaysTillReset Auto
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{How many game days have to pass until the triggerbox resets?}
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bool Property __Config_SameSong Auto
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{Shall this box only start one specific song, or choose randomly between all songs available? Default: False}
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bool Property __Config_OnceOnly Auto
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{Shall this box only trigger once?? Default: False}
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int Property __Config_SongIndex Auto
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{If __Config_SameSong is TRUE, please specifiy the index number of the song the box shall start. See _00E_MUS_LILIATH_SONGS for "Tracklist"}
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Formlist Property SpectatorList Auto
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{Set this to a created formlist containing the REFERENCES of the FIVE spectators in total. They will react to Liliaths music.}
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Formlist Property _00E_MUS_Liliath_Songs Auto
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{Tracklist. Auto-Fill this.}
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ObjectReference Property __Config_PerformanceStartMarker Auto
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{Where should the bard stand when the show begins?}
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ObjectReference Property __Config_CrowdMarker Auto
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{Where should the audience stand when the show begins? Approximate.}
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ObjectReference Property __Config_BardActor Auto
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{Who should sing? Please make this a woman, or it will get awkward. Ideally Liliath.}
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_00E_BardDialogueFunctions Property BardDialogue Auto
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